Wild Chase: Fast-Paced Year 6 Maths Revision with a Spooky Twist
The hungry woods have opened their eyes. The witch is already behind you. How fast can you run?
Wild Chase is a spooky maths game for Year 6 SATs revision. Answer quick-fire questions to push the witch back, and keep running for as many metres as you can before she catches you.
It is fast, tense and playful in a safe, child-friendly way, so pupils practise their maths without it feeling like practice.
Already a member? Log in and this page becomes the game.
How the chase works
- Choose how to runPick Walk, Sprint or Ascend. The harder the setting, the faster the witch.
- Read the riddleA Year 6 maths question appears. There is no question timer, but the witch never stops moving.
- Type and confirmEnter your answer and press Confirm (or Enter) before she gets any closer.
- Push her backA correct answer sends the witch back. A wrong answer lets her close in.
- Keep runningYour distance climbs in metres until she catches you. How far can you get?
Why it works for SATs revision
Speed and accuracy
The questions come from the easier levels, so success depends on quick, confident recall rather than puzzling over hard problems.
Pressure that is fun
The fog creeps in, the heartbeat quickens and strange symbols flicker as the witch gets closer. It is spooky, not gory.
Learn from every run
After each chase, the Echoes of the Hunt log shows every question with your answer and the correct one.
Progress is tracked
Results are saved by topic, so you can see which areas of the Year 6 maths curriculum need more practice.
Three ways to run
Walk (Easy)
A slow witch and plenty of breathing space. Ideal for building confidence.
Sprint (Hard)
A faster witch. The standard challenge for confident pupils.
Ascend (Impossible)
The fastest witch of all. Only for the sharpest and quickest mathematicians.
Credits, marks and The Lost Souls leaderboard
Every run earns Space Credits based on the distance you survive, and harder settings pay out more credits per metre. Players also collect Marks for every correct answer.
The Lost Souls leaderboard ranks the furthest runners on each setting and shows their school names. Beat your personal best and the game celebrates it.
Questions about Wild Chase
What is Wild Chase?
Wild Chase is a spooky Year 6 maths game on MathsForSATs. Players answer quick-fire maths questions to stay ahead of a witch chasing them through the woods, and their score is the distance they survive.
Is Wild Chase too scary for children?
The atmosphere is spooky, with fog, flickering symbols and a racing heartbeat, but there is no gore or violence. Sound can be switched off at any time, and the Return to Safety button ends a run whenever a pupil wants.
What kind of maths questions are in it?
Wild Chase uses quick-fire Year 6 maths questions from the easier levels, so the challenge comes from speed and accuracy under pressure.
What happens if I get a question wrong?
The witch closes in. Get too many wrong and she catches you, which ends the run. Your mistakes are listed afterwards with the correct answers.
Is progress saved?
Yes. Distances, leaderboard positions and topic accuracy are saved to the member account.
How do I play?
Register for a MathsForSATs membership, log in, and return to this page. The game replaces this overview automatically.
Think you can outrun her?
Create your account and start your first chase today.
